INTO THE VOID

Location
SALVADOR & BRASILIA, BRASIL
Year
2018-2019

Interactive projection mapping installation that employs the language of game art to playfully question our relationship with the constant stream of information and data that surrounds us. As participants engage with the installation, they embark on a journey that blurs the lines between reality and the digital universe.

Technologies
INSTAGRAM API, Twitter api, openframeworks, OSC, touchOSC, projection mapping, NDI
Categories
GameImmersiveInstallationInteractiveProjection Mapping

During the interaction, players are invited to capture white circles, triggering a cascade of geometric shapes. Each movement and action within the game contributes to the creation of a dynamic soundtrack, with the user creating both visuals and a symphony that reflects the player's journey.

This immersive experience draws participants deeper into an exploration of the digital cosmos where the illusion of movement pushes them more and more into the void.

This installation uses social media APIs, listening to new geotagged posts in real-time. The frequency and anonymized data of these posts shape the game environment, creating a constantly evolving digital landscape. Players control their experience by rotating an iPad, which uses its built-in accelerometer to capture data and send to the game.