This site rebuilds itself.

Describe a look — an agent redesigns the page, live.

↓ or just scroll — the work is below

Francisco Barretto

Multimedia Artist · AI Engineer · Creative Technologist
Exploring the intersection of AI and computer creativity through
interactive installations and performances.
Agent behavior designer and engineer at Luma, previously at FLORA.

Based in Brooklyn, NY

Selected Work29

About

Multimedia artist, AI engineer, professor, researcher and creative coder passionate about exploring the intersection of AI and computer creativity. With a Bachelor's degree in Computer Science, a Master's degree, and a Ph.D. in Art & Technology, his practice focuses on computer art and AI, with an emphasis on interactive installations and performances.

Barretto completed a postdoctoral research position at the Medialab of the Federal University of Goiás, where he studied the generation of VR and fulldome immersive images using techniques like StyleGAN3 and Stable Diffusion.

As an artist, he has exhibited a series of interactive artworks at art festivals and exhibitions across Brazil for over 10 years. He works primarily as an AI engineer: at FLORA he built the product's AI generation and agent infrastructure from its stealth phase, and he is now an agent behavior designer and engineer at Luma (lumalabs.ai). This site is his artistic portfolio.