balance

Location
SÃO PAULO, BRASIL (2016)
Work
CONCEPT, PROGRAMMING

Game art that discusses issues related to how the digital flow of information finds correlation in the physical world and how the sum of these forces can also result in a state of stability. Exhibited in a public space with interaction open to the public.

Technologies
OPENFRAMEWORKS, Real-time traffic data
Categories
GameInstallationInteractiveLED

In this artpiece, an environment is generated that represents the growing demand for connectivity using the flow of bus lines and traffic conditions in the city of São Paulo in real time.

In this environment, the interactor is invited to try (through the use of the tablet's accelerometers) to remain in balance, opposing the interference generated by the constant flow of information. Thus, we seek to question to what extent this pervasive presence in the digital world can interfere with the way we see and maintain our physical and emotional balance and stability.